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Selene Tan
I was the main sound designer for the Let's Shooting Love, and I
created almost all of the enemy behaviors in the original Game Jam
entry. My background is mostly in programming -- I'm a web and Flash
developer by trade -- but I also design games and compose music in my
spare time. You can check out my
website for more of my work, including various games I've worked
on.
The game jam was a great experience. I only found out about it the
week before, and when I realized it was being held so close to me, I
signed up. Making a game with perfect strangers was a giddy experience
(although maybe that was the sleep-deprivation). I'm glad we had such
a well-balanced team.
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