Selene Tan

I was the main sound designer for the Let's Shooting Love, and I created almost all of the enemy behaviors in the original Game Jam entry. My background is mostly in programming -- I'm a web and Flash developer by trade -- but I also design games and compose music in my spare time. You can check out my website for more of my work, including various games I've worked on.

The game jam was a great experience. I only found out about it the week before, and when I realized it was being held so close to me, I signed up. Making a game with perfect strangers was a giddy experience (although maybe that was the sleep-deprivation). I'm glad we had such a well-balanced team.


Copyright © 2009 Sebastian Janisz, Elliot Trinidad, Bryan Chamchoum, Selene Tan, and Andrea Chang. All rights reserved.