Conquer The Shadow World
Please leave your comments!
The Shadow World is a savage place, with hostile bosses and dangerous terrain. Can you conquer it?
To conquer the Shadow World, you must kill every boss without dying. Most bosses can be damaged by jumping on their head at the right moment.
For every boss you defeat, you will earn an extra life.
Every time you play, you will be spawned at a random point in the game world. You must use your acrobatic abilities to navigate through the landscape, and destroy every challenger in your way.
|This game is awesome.Great job!I think this game would be great on handheld devices.Thank you.|
|Thank you very much for the kind comments. I hope in the future I can make more retro-styled games but also ones that combine the best parts of retro and modern aesthetics, gameplay, and look-and-feel, to hopefully just make good games. I hope you continue to play around with MMF --- it's a really fun and useful creative tool.|
|Jesper Colding:||2011-09-30 17:23:22|
|Dude, Im totally in nostalgia mode tonight. Dont know whats happening. Maybe because, Im 36 years old, I played zorro on the commodore 64, when I was 8, my wife is out visiting a friend, the kids are asleep, and I have often wanted to do games with the mmf, and then I sumbled onto your fullscreen object, which is something I have looked for for so long, and im on an imac(win7) 27", and you gfx, atmosphere, sound is just so spot on, just brought me back to the way I remember those old retro games. Dude Im a fan!Keep rocking that pixel stuff.Best,JesperDenmark|
|I loved the challenge of this game...and the music. The shadow enemy (who zooms from one side of the screen to the other) was my favorite. I think either the club or diamond battle was too easy, it's in a small room and you can just stand in one spot where the bullets won't hit you. Though, given the number of times I died, easy might not be a bad thing.|
|Thanks for the comments Liana! Thanks for the constructive criticism too. The whole "random starting point" thing was a bit of a gamble, but I had it planned from the start to try and increase replay value. I'm glad you liked it overall though.|
|So I failed to conquer the shadow world though it was pretty straightforward in terms of how to do it. Easier said than done..I could just sense you mocking me every time a new boss came and "BBBBT"'d me out of existence. (Mostly my fault; too proud to go into novice mode.)Really like the varying color schemes with each new map. Favorite has to be the map with those red spotlight-like things on a green background. Good music, nice that it changes with every boss. Nice boss mixes; favorites have to be the free-moving ones. Multiplying spades was pretty cool, as well as the spider, the heart, the bouncing ball, ones like that. Fun physics, always dig it when the jumps are really powerful. Would like to be able to duck, but that might be a novice's preference.Only real beef with the game was that there was no real starting point: Every time I restarted, where I would land would be solely the luck of the draw, and if I was feeling really lazy I could just restart the game until I found the boss I liked rather than exploring the map and searching for bigger, badder bosses. Woulda given me an incentive to be less hasty and haphazard so I could explore. Thumbs up.|