Make games in fullscreen without changing the resolution mode, while maintaining aspect ratio.
Your game can be any resolution. Widescreen games are displayed in letterbox on normal screens, and non-widescreen games
are displayed with black bars on the sides. Pixels are crisp and not anti-aliased.
There are also options for pixel-perfect scaling (integer-only scale), Hor+ and Vert- widescreen, and manual control of the game rectangle.
Included is an example showing off the capabilities of the object.